"Prison" is a game-rivalry, a game-fight, a game-strategy. Just like the previous games of the series - and "Family Psychrets", it develops the ability to communicate, negotiate and defend one's interests, allows you to react aggressively in a game form. Players will have to learn to think through their moves and adversary moves, relying on the logic and knowledge of the psychology of opponents.
"Prison" is not a game "for luck", it is a strategic game: in it one wins whose strategy at a certain moment will be better. At the same time, it is important to understand which of the opponents of what strategy is adhered to. If the players act together for the same team, then in this case they are forced to negotiate among themselves in order to play better.
"Prison" is also suitable for a homogeneous age group of players, and for a different age group. It can be played by the whole family together with adults, the host in the game is not needed.
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